Golgo – lore and rules

“The Fictional Sport/Game” is a fun world-building trope used by sci-fi and fantasy authors throughout the entire history of genre fiction. The idea being that having a game of some sort that is sort of explained, but not really, makes the world feel lived in. Some examples of this are Tak from Rothfuss’s Wise Man’sContinue reading “Golgo – lore and rules”

“Oh, look, I seem to have found five more Wellermen stories. I hope you like them.” – Wellerman – series II

Joshua Romig has been actively creating content this year, we are no releasing his first Wellerman misadventures series, which includes “Phoebe’s Song” and “Ghost Ship of Theseus,” and more.

Adventure: Phoebe’s Song

JM Romig has been at it again! He is launching his own concept too: Wellerman-stories. This is the first of these adventures, shared freely for everyone’s enjoyment. This first Wellerman adventure is perfect for your Halloween Expanse RPG session: Phoebe’s Song! Here is Josh’s introduction and description of Wellerman-stories: It started as a one-shot ideaContinue reading “Adventure: Phoebe’s Song”

A Trilogy of Adventures

It is a pleasure to present the Tycho Trilogy by Richard Kirke. The three adventures were originally sessions of The Expanse RPG that Richard ran with his online group during the Covid lockdown in 2020. First uploaded to the Facebook community back in 2020, this PDF collects all three adventures in one file, and comesContinue reading “A Trilogy of Adventures”

OPAJ Live-stream and Volume 4 Release!

Today marks the day! The Green Ronin Live-stream with Green Ronin’s own Expanse RPG developer Ian Lemke, Troy Hewitt and Dylan Templar also from Green Ronin, Expanse RPG community contributor Josh Romig, yours truly, and of course, the winner of this year’s jam: Mark Stout! To mark the occasion we also release the fourth volumeContinue reading “OPAJ Live-stream and Volume 4 Release!”

Community creations: immersive navigation and travelling

Fan made creations are an inevitable and essential feature of roleplaying games. Whether it’s fan made adventures, new player or game master resources, play aids and tools, or fan led live-play events and cons. They are what keep games alive after they are out of print, and adds to and expands the ecology of allContinue reading “Community creations: immersive navigation and travelling”

Churning out the churn

The community has been at it again. Here’s something new to use in your games. The Churn is a great mechanic that appropriately sets the tone for telling Expanse stories together. However, sometimes coming up with events on the fly can be challenging, and while we may plan ahead, sooner or later we will faceContinue reading “Churning out the churn”